H
i
t
h
e
r
e
!

I'm José Luis,

a games developer

based in Spain.


See my portfolio

Tile Hero: Match Puzzle Game

Softgames

Unity
C#
Firebase
Casual Match-3 game with a tile merging mechanic. Main Contributions: - Consulting on the development of the game. - Integration with third party services (Firebase, App Store Connect, Google Play).

Swipe & Play

looping bee

Python
React
Unity
C#
TikTok-like platform for Hyper-Casual Games Main Contributions: - Core development and backend systems for game delivery, session tracking, and LiveOps event handling. - Implementation of analytics tracking for retention, engagement, and monetization. - Led business operations: fundraising strategy, investor outreach, pitch development, team hiring, and strategic partnerships.

Naruto Broken Memories (Delisted)

Sekai

Python
React
Delisted Mobile game using the Naruto IP. Main Contributions: - Full Flask-based backend maintenance, develpoment and upkeep. - Thorought integration testing using pytest. - Creation of an AB Testing framework. - Custom in-house LiveOps tooling.

Unreleased Game

Wondershop

Unity
C#
Unreleased 3D kids social arcade game for a custom console. Main Contributions: - Development support for small features. - Implementation of new enemies AI. - Improvement of lobby areas.

Tile Match - Garden Journey

Crazylabs

Unity
C#
Variants of the tile merging game "Tile Match". Main Contributions: - Fast iteration and prototyping of new features. - Implementation of in-house SDKs for Ads and Analytics. - Full process from ideation to store release.

Unreleased Apple Arcade Project

Crazylabs

Unity
C#
Unreleased Apple Arcade Casual RPG game using a succesful existing IP. Main Contributions: - Full gameplay framework based on the design team's prototypes. - Creation of the meta game structure (Menus, Map, etc.) - Gatcha mechanics. - Apple Arcade integration.

Miraculous Puzzle Hero

Crazylabs

Unity
C#
Firebase
Match-3 RPG using the Miraculous IP. Main Contributions: - Creation of the FTUE system. - Cutscene system. - Creation of the meta game structure (Menus, Map, etc.) - UI Implementation based on the design team's mockups.

Once Upon a Match

Crazylabs

Unity
C#
Firebase
Casual Match-3 game with a fairy tale theme. Main Contributions: - LiveOps features (Offers, Wheel of Fortune). - Maintenance and development of an in-house game configuration tool (Vue.js) - AB Testing using Firebase. - Creation of gatcha summon features.

Mahjong City Tours

Jam City

Unity
C#
AWS
Leading Casual Mahjong game with over 100M+ downloads. Main Contributions: - Refactor and cleaning of code to reduce tech-debt. - Integration of Clubs and Tournaments for PvP gameplay. - Implementation of LiveOps features (Battle Pass, Offers) using Unity's Addressables.

Solitaire Showtime

Jam City

Unity
C#
AWS
Casual Solitaire Tripeaks game. Main Contributions: - Game preparation for soft-launch. - New card mechanics (Boosters, PowerUps). - Implementation of an in-house analytics SDK. - Gatcha system for monetization.
Testimonials
Samu Hautala

CTO - Wondershop

We have been happy with the work that Jose has done for us, he is very precise and detail oriented always delivering what is asked!
Félix Perreau

COO & CFO - Sekai

We have been happy with the work that Jose has done for us, he is very precise and detail oriented always delivering what is asked!
Thomas Franken

VP of Engineering - Softgames

We asked Jose to help us build the foundation of our new game, and working with him was a wonderful experience.
His deep knowledge of Unity provided us with important insights and solutions that greatly accelerated the development of the title.
Jose's professionalism, clear communication, and commitment to quality made him an invaluable asset to our team.
We highly recommend Jose for any Unity development project and look forward to working with him again in the future.